**Game Design Document: Character Model, Level Sketch & Logic Pseudocode** --- ## 1. Project Overview * **Working Title**: *Echoes of Aether* * **Genre**: Action-Adventure / Metroidvania * **Platform**: PC & Consoles * **Core Hook**: Explore floating ruins, unlock magical abilities, and overcome guardians to restore balance in the realm of Aether. --- ## 2. Character Model Plan ### 2.1. Protagonist: Aerius, the Aether Seeker | Aspect | Details | | ------------------------ | ----------------------------------- | | **Role** | Agile explorer with elemental magic | | **Silhouette** | Lean, dynamic pose; flowing cloak | | **Silhouette Keywords** | Wind-swept, angular, athletic | | **Height & Proportions** | 1.8m tall; long limbs, light torso | #### 2.1.1. Backstory & Personality * **Origin**: Born in a village beneath the floating isles; chosen by the Wind Spirit. * **Motivation**: ...
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